I have some very basic Cypress tests set up for one of my personal projects - a single-page application created with React. I have some simple Github Actions configured to automatically run those tests every time I push to the repository.
At some point somewhat randomly, those tests started failing in CI. It was probably due to some dependency getting upgraded or a change in the environment in which Github Actions runs.
I’ve recently set up a Bluesky Personal Data Server (PDS) to store the data for my Bluesky account. I wanted to host it on my server alongside the many other web apps, databases, and many other services. I additionally wanted to use my top-level domain as my handle.
I started out following the install guide on the official PDS repo and it initially started out pretty well. However, I pretty quickly ran into some issues where the default config didn’t work for me.
The Problem I was working on a screen-space reflection shader. This involves reading pixels out of the main scene’s framebuffer/texture to be reflected.
I was seeing strange grainy-looking artifacts showing up in my reflections that I couldn’t trace to anything in my shader code. Here’s what they looked like:
One thing I noticed was that the artifacts seemed tied to specific positions in the texture being read, meaning that the artifacts were tied to individual texels in the texture being read from.
Triplanar Mapping is a method I make use of all the time in my 3D projects. Over time, I’ve experimented with tweaks and alterations to it with the goal of making it look better, run more performantly, and be useful in more situations.
The main change I present here is switching from using a linear mix of texture weights from each axis to a non-linear mix.
To explain what I mean by this, I’ll just show some code.
I regularly use Graphviz to generate… graph visualizations. Since my website and blog are all dark-themed, I usually want to set it up so that the generated SVG is dark-themed as well.
Here’s the basic config I use to make graphviz produce outputs with dark backgrounds and light content:
digraph G { bgcolor="#181818"; node [ fontcolor = "#e6e6e6", style = filled, color = "#e6e6e6", fillcolor = "#333333" ] edge [ color = "#e6e6e6", fontcolor = "#e6e6e6" ] # The rest of your code goes here.
Recently when working with the regl WebGL wrapper library, I encountered a weird error that I didn’t understand the cause of:
(regl) invalid dynamic attribute "position" in command
I checked my code, and I was indeed passing a position attribute and the data array I was using to construct the buffer looked correct. The error also happened intermittently, happening after my application hot-reloaded.
The Cause It turns out that I had accidentally created two regl instances and was trying to use buffers allocated on one with commands created on a different one.
I was working on a new SvelteKit project with Svelte 5 recently, and I kept getting an error that prevented anything from loading in the browser:
[vite] Pre-transform error: Failed to load url __SERVER__/internal.js (resolved id: /Users/casey/osu-embeddings/frontend/.svelte-kit/generated/server/internal.js) in /Users/casey/osu-embeddings/frontend/node_modules/@sveltejs/kit/src/runtime/server/index.js. Does the file exist? [vite] Error when evaluating SSR module /node_modules/@sveltejs/kit/src/runtime/server/index.js: failed to import "__SERVER__/internal.js" |- Error: Cannot find module '__SERVER__/internal.js' imported from '/Users/casey/osu-embeddings/frontend/node_modules/@sveltejs/kit/src/runtime/server/index.js' at nodeImport (file:///Users/casey/osu-embeddings/frontend/node_modules/vite/dist/node/chunks/dep-DkOS1hkm.js:55067:25) at ssrImport (file:///Users/casey/osu-embeddings/frontend/node_modules/vite/dist/node/chunks/dep-DkOS1hkm.js:54976:30) at eval (/Users/casey/osu-embeddings/frontend/node_modules/@sveltejs/kit/src/runtime/server/index.
The Problem I recently created a new SvelteKit project using the Svelte 5 preview and kept getting an error at the beginning of every Svelte component:
The error was e.children.findLastIndex is not a function (svelte). It was showing up even on the basic SvelteKit skeleton starter project as soon as I added a <style></style> block.
The Fix I looked around online, and I didn’t see anyone having this problem. This led me to believe that it was likely an issue with my local environment or configuration.
I run self-hosted Plausible analytics to keep track of how many people are visiting my various websites and web apps. I’m largely very happy with it - it gives me all of the info I need with only a miniscule JS payload, no cookies or other invasive tracking, and full control over the data.
However, recently I’ve been running into an issue with fake/bogus traffic getting submitted for my personal homepage.
For a new project at my dayjob, I’ve had the opportunity to try out sea-orm for the database layer. In the past, I’ve tried out other Rust SQL solutions including diesel and sqlx, so I have some context to compare this one to.
At a high level, sea-orm provides a fully-featured solution for managing your database setup in Rust. It provides a framework and CLI for setting up and maintaining migrations, code-gen’ing entities and relations, and writing + running queries.